HoM Ballistics Rebalance
Ballistics Rebalance changes
Rebalance of all the guns in the game to be subtly changed toward logical stats.
All guns now perform based on there caliber and velocity there shot at via barrel length.
About 2 days of research and ingame testing went into this to ensure guns are not overpowered, or underpowered and perform logically the way you think they would, this mod will be updated along with HoM if or when further rebalancing is needed.
I did not try to reinvent the wheel when adjusting the values, damage output of firearms has been optimally adjusted by mainly changing its AP capability, damage values have been purposefully left untouched or subtly optimized to match the bullets realistic output.
NPC’s Weapon damage output was optimally adjusted to reflect the changes made.
Special Thanks to DerGrumpy & Feegaro these two gun nuts ensured certain things were done and verified my research.
Installation
Extract pak file into ~mods folder