The Evil Sledgehammer Strikes Again (1.1.3)

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The Evil Sledgehammer Strikes Again (1.1.3)

The Evil Sledgehammer Strikes Again (1.1.3)

16 Shells, Double Load, No Recoil, Fast Aim, Fast Reload.

I have always been amazed by the legendary shotgun from the first Soldier of Fortune game, nobody has ever done it better than Raven Software back in the day.
Stalker 2 has some really nice shotguns too, but they are heavily slowed down by high recoil, slow aiming and even slower reloads, so i picked the Sledgehammer with its high fire rate for some experimental changes.

Changes
1) The gun now holds 16 shells
2) When reloading each cycle loads 2 shells
3) Hardly any recoil
4) Massively reduced durability damage per shot
5) Fast aiming speed
6) Fast reload (-50%) and slightly faster unload speed (-20%) so you can switch from 00 buck to slugs faster
7) Faster jam animation

These changes only affect the Sledgehammer shotgun, the standard variant (SPSA-14) is not affected at all.

You can get this gun by winning the arena minigame (Rosin base), or spawning it via console cmd (requires UE Console):
XCreateItemInInventoryByID Gun_Sledgehammer_SG 0 1 1

Compatibility
This mod changes two files, if your mod changes them as well you got a conflict
1) WeaponGeneralSetupPrototypes.cfg
2) PlayerWeaponSettingsPrototypes.cfg

Installation
Unpack the .7z with a program of your liking (like 7z or similar) and then put the .pak file into your Stalker2\Content\Paks\~mods folder (if the folder is missing create it manually, the “~” is needed)


Credits: ussgt4
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Useful Information: STALKER 2 Everything we Know | STALKER 2 System Requirements | STALKER 2 Release Date | STALKER 2 News | STALKER 2 Game Engine | STALKER 2 on Playstation 5 | STALKER 2 Multiplayer

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