Fluid Movement and Aiming Overhaul

STALKER 2 Mods |
Fluid Movement and Aiming Overhaul

Fluid Movement and Aiming Overhaul

More responsive vaulting with expanded range and height, balanced stamina consumption, smoother turning/aiming for 1:1 feel, and improved air control.

Compatible with everything (so far)
I will add just the 1 to 1 aiming fix if people do not want my changes to movement/vaulting but I recommend you try.

Vaulting:
Wider detection range
Slightly higher obstacles allowed
More forgiving approach angle
Better window detection

Stamina:
Slightly reduced costs across actions
Jump: 10 vs 16
Vault: 7 vs 12
Melee attacks: ~40-50% reduction

Movement Changes:
Slightly faster backward movement (0.6 vs 0.5)
Better air control (0.3 vs 0.1)
Improved crouched movement speed

Aiming and Sensitivity Changes:
Equalized x and y sensitivity for better control

Recommended DONT SKIP to make aiming feel even better:
Edit Input.ini in your config folder with lines:
[/Script/Engine.InputSettings]
bEnableMouseSmoothing=False

I uploaded a Input.ini with the mod if you need it.
Place the input.ini in the folder:

Game Pass version
%localappdata%\Stalker2\Saved\Config\WinGDK

For Steam/other
%localappdata%\Stalker2\Saved\Config\Windows

My mod uses a different approach that doesn’t directly modify ObjPrototypes.cfg,
so any mod that changes ObjPrototypes.cfg it will be compatible

My mod will overwrite any setting that change the same variable and value though. So if you want a crazy vault over anything mod, I recommend just using the aim fixes that I uploaded and installing the vaulting mod you want. If the mod in question doesn’t touch vaulting, or movement, or player stamina changes it will be compatible.


Credits: v3fish
This content was uploaded by website visitors. If you notice any mistake, please let us know.

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Useful Information: STALKER 2 Everything we Know | STALKER 2 System Requirements | STALKER 2 Release Date | STALKER 2 News | STALKER 2 Game Engine | STALKER 2 on Playstation 5 | STALKER 2 Multiplayer

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