Klew’s Modular Carry Weight
Increased carry weight using multipliers (x1.5, x2, x3, x5).
YOU MUST FORCE A CARRY WEIGHT CALCULATION FOR THE UI TO UPDATE
– Equip a carry weight affecting artifact
– Drink a Hercules (non-stop energy drink will not work)
– Re-equip armor IF it has a +weight upgrade (weight reduction upgrades will not work)
Description
Multiple .pak files to increase carry weight with matching speed thresholds and updated UI elements, select from:
120 kg (x1.5)
160 kg (x2)
240 kg (x3)
400 kg (x5)
We can pretend to get better backpacks as we progress now…
Compatibility
This mod edits the following files:
CoreVariables.cfg
ObjEffectMaxParamsPrototypes.cfg
ObjWeightParamsPrototypes.cfg
I’ve tested this alongside:
Maklane’s Better Zone – Total Overhaul
and various other mods that don’t edit the same files.
For conflicts, create a merge with:
Stalker 2 Configuration File Merge Tool
Find conflicts with:
Mod Conflict Detection Script
Installation
1. Unzip the file to get the .pak files.
2. Add ONLY ONE of the .pak files to the following folder (if the ~mods folder doesn’t exist, create it):
Steam:
S.T.A.L.K.E.R. 2 Heart of Chornobyl\Stalker2\Content\Paks\~mods
Gamepass (didn’t test myself but this is the file path):
XboxGames/S.T.A.L.K.E.R. 2- Heart of Chornobyl (Windows)/Content/Stalker2/Content/Paks/~mods