Lower Mutant Health
Lowers the health of various creatures in the Zone.
Description
I found that the mutants and creatures of the zone were borderline annoying and to somewhat fix this I lowered the health of the various creatures I have encountered during my playthrough (there are more creatures but I haven’t seen them yet and can as such not judge whether or not their health is unreasonable).
Lowers the health of the following creatures to 25%, 50% or 75% respectively of the original health
Blinddog
Original: 63 ; 25%: 16 ; 50%: 32 ; 75%: 47
Bloodsucker
Original: 500 ; 25%: 125 ; 50%: 250 ; 75%: 375
Boar
Original: 270 ; 25%: 68 ; 50%: 135 ; 75%: 203
Burer
Original: 500 ; 25%: 125 ; 50%: 250 ; 75%: 375
Bayun
Original: 400 ; 25%: 100 ; 50%: 200 ; 75%: 300
Chimera
Original: 2500 ; 25%: 625 ; 50%: 1250 ; 75%: 1875
Controller
Original: 650 ; 25%: 163 ; 50%: 325 ; 75%: 488
Deer
Original: 600 ; 25%: 150 ; 50%: 300 ; 75%: 450
Flesh
Original: 360 ; 25%: 90 ; 50%: 180 ; 75%: 270
Poltergeist
Original: 400 ; 25%: 100 ; 50%: 200 ; 75%: 300
PseudoDog
Original: 300 ; 25%: 75 ; 50%: 150 ; 75%: 225
PseudoGiant
Original: 4000 ; 25%: 1000 ; 50%: 2000 ; 75%: 3000
Snork
Original: 150 ; 25%: 38 ; 50%: 75 ; 75%: 113
Tushkan
Original: 19 ; 25%: 5 ; 50%: 10 ; 75%: 15
Hopefully this makes your travels in the zone more enjoyable!
Installation
Extract the downloaded zip-file into the following directory
” *Game Directory*/Stalker2/Content/Paks/~mods ”
Required
https://www.stalker2mod.com/mutant-loot-lower-mutant-health-compatibility-patch/
Note: If you do not have a mods folder already, create a new folder in ” *Game Directory*/Stalker2/Content/Paks/ ” and name it “~mods” (without the quotes)
Known Issues
None so far, be sure to report bugs in the BUGS-tab if you encounter one. Who knows, I might be able to do something about it. 🙂
Compatibility
This mod edits the following files:
“Stalker2\Content\Gamelite\GameData\ObjPrototypes\BlindDog.cfg”
“Stalker2\Content\Gamelite\GameData\ObjPrototypes\Bloodsucker.cfg”
“Stalker2\Content\Gamelite\GameData\ObjPrototypes\Boar.cfg”
“Stalker2\Content\Gamelite\GameData\ObjPrototypes\Burer.cfg”
“Stalker2\Content\Gamelite\GameData\ObjPrototypes\Cat.cfg”
“Stalker2\Content\Gamelite\GameData\ObjPrototypes\Chimera.cfg”
“Stalker2\Content\Gamelite\GameData\ObjPrototypes\Controller.cfg”
“Stalker2\Content\Gamelite\GameData\ObjPrototypes\Flesh.cfg”
“Stalker2\Content\Gamelite\GameData\ObjPrototypes\Poltergeist.cfg”
“Stalker2\Content\Gamelite\GameData\ObjPrototypes\PseudoDog.cfg”
“Stalker2\Content\Gamelite\GameData\ObjPrototypes\Pseudogiant.cfg”
“Stalker2\Content\Gamelite\GameData\ObjPrototypes\Snork.cfg”
Any other mod editing these same files will conflict with this mod. The mod file (pak) that is lowest in the explorer after sorting names ascending will win the conflict.