Rebalanced Mutants (Less Armor More HP)

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Rebalanced Mutants (Less Armor More HP)

Rebalanced Mutants (Less Armor More HP)

Mutants have less armor, but more HP. Mutants in the base game are very overwhelming early game, but once you get some late game weapons they become incredibly easy. This aims to make them easier early game, but harder late game, by removing armor but increasing their HP pool.

First let me credit R40k with No More Tanky Mutants for correctly identifying the “core issue” rather than just reducing mutant hp (It bothered me that 12×70 buck coming out of a Saiga magically was much better, for instance). Mutant HP reduction mods will make mutants incredibly easy in the later stages of the game. By building on that mod, but adding HP (and sometimes increasing movement) I think I’ve struck a nice, decently challenging, balance. Some mutants have been plain buffed without changing their armor value.

The changes (original values in brackets) are:
BlindDog:
MaxHP 150 (63)

Bloodsucker:
MaxHP 850 (500)
Armor 1 (2)

Boar:
MaxHP 450 (220)

Burer:
MaxHP 1000 (400)
Armor 2 (4)
Cat:
MaxHP 600 (400)
Armor 1 (3)
RunSpeed 500 (450)
SprintSpeed 650 (570)
JumpSpeedCoef 1.5 (1)
BaseTurnRate 40 (30)

Chimera: //I’ve been a bit careful not to buff the HP too much here lest I break certain fights. Maybe too much of a nerf.
MaxHP 2800 (2500)
Armor 2 (4)

Controller:
MaxHP 850 (500)
Armor 1 (4)

Deer:
MaxHP 1000 (600)
Armor 1 (3)

Flesh:
MaxHP 450 (280)

Poltergeist:
MaxHP 700 (400)
Armor 1 (3)

PseudoDog:
MaxHP 450 (300)
Armor 1 (3)

Pseudogiant:
MaxHP 4500 (4000)
Armor 2 (4)

Snork: //I thought these were incredibly weak in the base game compared to the old games.
MaxHP 350 (150)
RegenHP 0.25 (0.05)
Armor 1 (3)
RunSpeed 550 (450)
SprintSpeed 720 (620)
JumpSpeedCoef 1.5 (1)
AirControlCoef 0.3 (0.1)
BaseTurnRate 40 (30)

Tuskan: //I think this prevents them from being one shot by literally every single gun in the game.
MaxHP 45 (19)

This mod won’t be compatible with any other mods that change values of the mutants (specifically in the ObjPrototypes).

I will not be taking questions. I will not be taking feedback.
These specific values came to me in a dream and I won’t change them (probably).


Credits: Wewk
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