ReShade-UETools ItemSpawner
An add-on for ReShade designed for creating items in the inventory. Automates command input through the UETools console, ensuring quick results.
ReShade-UETools ItemSpawner is an add-on for ReShade designed to automate the process of creating items in the game inventory. The tool opens the UETools developer console and inputs the necessary commands, simplifying interaction with the game.
Key Features:
User-Friendly Interface: Commands are executed with the click of a button.
Process Automation: Opens the UETools console and inputs commands without manual typing.
Item Creation: Allows adding any items to the inventory in seconds.
Groups and Categories: Organizes items into categories for quick access.
Customization: Supports editing the item list via external files.
How It Works:
Select the desired item from the list.
Click the button to create it.
The add-on automatically opens the UETools console, enters the required command, and the item is added to your inventory.
Installation:
Install UETools – Developer Console from this link.
Open the ReShadeUEToolsItemSpawner.zip archive and place the files into the game folder:
\S.T.A.L.K.E.R. 2 Heart of Chornobyl\Stalker2\Binaries\Win64
The add-on does not modify original game files. You can also use ReShade for its primary purpose (dxgi.dll – the full version with add-on support).
Activation:
While in-game, press the Home key, then go to the Add-ons tab.
The add-on uses the F10 key to open the UETools console.
Editing the Item List:
The add-on supports editing the list of items that can be added to the inventory. Open the ReShadeUEToolsItemSpawner.txt file and customize it to your needs (if desired).
The file format is as follows:
[Category]
ItemId ` ItemName ` ItemDescription ` #buttonColor
Each item is written on a new line, and fields are separated by the backtick (`) symbol.
Required: ItemId.
Optional:
ItemName – A user-friendly name for the item.
ItemDescription – A brief description of the item’s attributes.
#buttonColor – The color of the “Add” button. For example, I use red (e.g., #CC3366FF) to highlight items meant for the Ultimate version of the game.
Currently, the ReShadeUEToolsItemSpawner.txt file is not fully populated, so it would be great if someone gradually fills it out!
Future Updates:
In addition to XCreateItemInInventoryByID, support for other commands may be added in future updates.