Shay’s – Living Zone Complete – (an A-Life. alife mod)

STALKER 2 Mods |
Shay’s – Living Zone Complete – (an A-Life. alife mod)

Shay’s – Living Zone Complete – (an A-Life. alife mod)

Get the max out of the zone simulation by the latest features in this mod like unlocked special mutants to spawn in open world, progressive alife unlock system to see the zone change as you play more. The ability to talk and trade with patrols, new unique npc types in open world, spawn time changes , and LOTS more!
NO performance loss!!

This mod is a result of over 4 months of finetuning and receiving feedback of literal hundreds of players. the finetuning and feedback collection has been done in waves on the modular mod page of my alife mod, It is NOT a copy paste, it is completely build from the ground up with all the collected feedback and finetuning of the past months, it has been tested for dozens of hours before release on dozens of systems. Showing no negative impact on performance or other stuff. I hope you give this new COMPLETE mod a chance and if you come from Living Zone Modular, I truly hope you will notice the massive list of changes and the gameplay feel compared to my other versions until now. Good hunting Stalker!

Features
-Complete rework of spawn times for npc’s in open world for better pacing and a counter to no chill moments at poi’s
-Complete rework of event system and alife render scenarios for more varied and realistic moments
-Almost a complete rework of lair system for a more believable population dispersion in the zone with better expansion chances based on faction lore
-When this mod is run with other large overhaul mods like MHM or Desolation or Infinity, the roaming traders and npc’s WILL have the new items these mods introduce too!
-Extended offline for longer simulation outside render (no more standing still at edge of render! enhanced with optional letswoolgather engine mod)
-Further path finding and interaction with environment (based on reworked scenarios and optional letswoolsgather engine mod)
-Complete feature only- Partial rework of some faction daily schedules and some hub routines for more variation in the zone
-Complete feature only-Adjustments to the needs of each faction, some factions will now never sleep like monolith and instead keep having monologues with themselfs, or always on patrol like militaries, freedom are now noticable chainsmokers due to their nature to the zone, etc [article for more info and breakdown at later date]
-Complete feature only-Adjustments to the reputation system to be more fitting with existing and new features for and a more lasting impact on the player relations [basic features on release with more coming at later date and an article for more info with it]
-Complete feature only-Adjustments to the squad compositions (think more snipers or more specialized squad roles for certain factions OR even mixed faction roaming squads!) [basic features on release with more coming at later date and an article for more info with it]
-Complete only feature- Progression based unlock system including but not limited to: squad sizes, mechanics, npc types,… (see more info picture (click on it) and the unlocktable pdf in zip and an article for more info coming later)
-Complete feature only-Immersive patrols and the ability to trade with said patrols. (Thanks to Talk and Trade To Anyone v2 integration)
-Complete feature only-Patrol squad adjustments to also include rare professions patrolling with them (Thanks to Roaming Professions – Expanded Trade Inventory v2 integration
Unique adjusted Standalone main mods paked with my 2 other a-life extension mods (see above 2 features, for unpaked standalones only see SLZ-Modular alternative main mods) [coming at a later update after mod release]
And tons more changes/QoL adjustments to get the most out of the current a-life!

Compatability
-Works with all mods
-Trade Inventories ARE affected by large overhaul mods making them capable of carrying the new items of these mods!
-No merge required
-Load order does not matter
-Effects are instant
-New and mid save compatible
-Easy install at any time (see below)
-Easy uninstall at any time (see below)

HOW TO INSTALL
-Download main mod zip
-Extract the pak out of zip
-Place the pak inside your stalker 2 mods folder located under: \Steam\steamapps\common\S.T.A.L.K.E.R. 2 Heart of Chornobyl\Stalker2\Content\Paks\~mods
-If you do not have a mod folder make one like this ~mods

HOW TO UNINSTALL
-Just remove the mod from the mod folder


Credits: Shay
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Useful Information: STALKER 2 Everything we Know | STALKER 2 System Requirements | STALKER 2 Release Date | STALKER 2 News | STALKER 2 Game Engine | STALKER 2 on Playstation 5 | STALKER 2 Multiplayer

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